The Gaming Lizard

World of Warcraft.Life.Random Babblings from a Lizard POV

  • It's a weird weird World....of Warcraft

    Welcome to the revamped blog of the Lonelylizard! Feel free to take a look around!
    About me: I'm a 20 year old living in Singapore. Passion includes playing WoW and drawings.
    Realm played: Dath's Remar
    Characters: Lvl85 Deathknight, Lvl80 Paladin, Lvl80 Warlock, Lvl80 Priest, Lvl85 Hunter
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Showing posts with label hunter. Show all posts
Showing posts with label hunter. Show all posts

First Look: Troll Heroics for Hunters

Posted by Zeltan On 3/20/2011 08:51:00 PM 0 comments

And finally, a long overdue look at PTR goodies for Hunters. The 3 specs of Hunters share similar stat priorities with Marksmen favoring Haste up till certain cast times where Mastery becomes more useful.

As such, stat priorities are as follows: Hit > Crit > Mastery > Haste


Bows

Mandokir's Tribute
: An excellent bow, and the only one, if you are hit capped (which you should be). Be prepared for dumb warriors rolling for it.

Voodoo Hunting Bow
: Use this if you want the label "Huntard" ironed onto your ass...or if you're using a green bow (how did you get into ZA/ZG then!??!?!). Ideally roll for it if your tank's a jackass.

Weapon

Jin'do's Verdict: Another piece of excellently itemised gear, expect competition for it with ferals.

Back

Hex Lord's Bloody Cloak: More suited for MM than other specs due to Haste.

Neck


Amulet of the Watcher: An excellent neck for all specs.

Ring

Arlokk's Signet: Nothing much to say here, Blizz is nailing it.

Head

Headdress of Sharpened Vision: Hit and Mastery is a great combo although you'll want to reforge Mastery to Crit.

Shoulders

Pauldrons of Nalorakk: Nothing much to say here, Blizz is nailing it.

Chest

Breastplate of Primal Fury
: More for MM.

Belt

Hawkscale Waistguard: Mastery and Haste is a less than ideal combo, even for MM. Reforge Haste to crit.

Legs

Zombie Walker Legguard: MM will love this.

Hands

Handguards of the Tormented: Ideal for everyone.

Feet is missing since we already have one from reputation. Unlike DKs, Troll Heroic loots will prove to provide gear for virtually every slot, except trinkets.

Huntering 301: Pets and their Abilites

Posted by Zeltan On 2/14/2011 09:30:00 PM 0 comments

Sit around and listen for a while. Hunters of Warcraft have always been the definitive pet class. No mages, locks or even deathknights depend more on their pets than hunters. They're not just part of the Hunter's repertoire but also part of their trophy collection.

Rare pets are symbols of the Hunter's dedication to catch 'em all!(tm) since camping one usually takes hours and hours of mindless flying. Yet for many years in Warcraft history, pet family choices didn't matter. Despite adding many tamable family in both expansions, Blizzard has always somehow missed the mark with Hunter's pets, relegating them to being mere DPS increasers.

BUT Cataclysm has changed how Hunter pets work. No longer will you find every hunter and their gun trotting mom using a wolf cause no other pet matches up. Now, pet families are useful and every hunters that know his stuff will bring a wide variety of pets to a raid.

Huntering 301 is a new class for all hunters, and your first lesson will be knowing the different benefits each pet family brings.

There are mainly 2 categories of pet abilities: Those affecting allies, usually providing raid wide buffs & Those affecting enemies, usually providing debuffs.

Ferocity, Cunning and Tenacity pets are color coded for easy reference.

Affect Ally

5% Stats Increase: Shale Spider

5% Crit Increase: Devilsaur, Wolf

AOE Attack: Chimera, Worm

Agi & Str Increase: Spirit Beast, Cat

Bloodlust: Core Hound

Heal
: Spirit Beast

Stamina Increase: Silithid

Affect Enemy

Blind: Monkey

Bleed Increase: Hyena, Rhino, Boar

Disarm
: Bird of Prey, Scorpid

Interrupt
: Nether Ray, Moth, Gorilla

Increase Magic Damage: Dragonhawk, Wind Serpent

I. Physical Damage: Ravager, Worm

Knockback: Rhino

Root: Silithid, Spider, Dog, Crab

Reduce Cast time: Sporebat, Corehound

R. Armor: Serpent, Raptor

R. Melee/Range Attack Speed: Fox, Tallstrider

R. Healing: Devilsaur

R. Movespeed
: Chimera, Warp Stalker, Crocolisk

R. Physical Damage Dealt: Carrion Bird, Bear

Stun: Wasp, Bat, Shale Spider

Fancy a Long Queue?

Posted by Zeltan On 9/16/2008 04:18:00 PM 0 comments

What's this? A long queue in the middle of a cave? Is the local Gnome-Mart having a sale or what?

Turns out that this is the queue to tame Kurken, a level 12 quest mob on Azuremyst Island. Seeing Hordies and Allies queueing peacefully in a line is quite cute and amazing at the same time.

And yup, after an hour half long wait [including rude interruptions by an a-hole orc who keeps killing Kurken], I finally got my own two headed furry friend.

Isn't he a beauty?