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    Welcome to the revamped blog of the Lonelylizard! Feel free to take a look around!
    About me: I'm a 20 year old living in Singapore. Passion includes playing WoW and drawings.
    Realm played: Dath's Remar
    Characters: Lvl85 Deathknight, Lvl80 Paladin, Lvl80 Warlock, Lvl80 Priest, Lvl85 Hunter

Unliving: Kings or Might?

Posted by Zeltan On 5/22/2010 11:11:00 PM 1 comments


Ah, the wonderful world of Blessings. Where will we be without our dear old pallie blessing mule----I mean comrade in arms. While in a 25man raid, odds are you will get more than 1 paladin blessings. And so, today's topic is focused on 10man raiding groups. In the world of max-min, if there is only 1 paladin in the raid, which DPS Blessing do you want to take.

Firstly, there are only 2 "DPS" blessings brought by paladins: [Blessing of Kings] and [Blessing of Might]
The value of Kings grows as your gear gets better while Might simply provides a static amount of of AP, making the latter ideal for beginners. At ICC level gears today, can Kings provide more max-min value than Might? The answer might surprise you.

Keep in mind that this is a DK blog for casual DKs and thus, we'll use EP values for DKs [values fluctuates wildly between classes]. On average, the EP values of the stats are as follow:

1 AP = 1 point
1 STR = 3 points

With that in mind, we turn out attention back to the blessings. In the raiding world, there are in fact 3 kinds of DPS blessing [wasn't there only 2 as mention?] The 3rd one is simply an improved version of Might, usually provided by Retadins or Holadins. So effectively, we have 3 blessings to look at:

Blessing of Kings : Providing 10% stats. We are not taking into consideration the AGI gain and the cheapo version provided by drums.

Blessing of Might [Baseline] : Provides 550 AP

Blessing of Might [Improved] : Provides 550*125%= 688 AP

Calculating the value of the Might blessings using the numbers above: Baseline Might provides 550 points. Imp Might gives 688 points.

A simple math equation to help us with our calculations: (AP of Blessing)/3*10 = STR required.

So for Kings to match Baseline Might, a DK must have at least: 550/3*10 = 1840 STR

For Kings to match Improved Might, a DK must have at least 688/3*10 = 2300 STR

There you have it, readers. If your current STR exceeds 2300, then Kings WILL provide more DPS value than Improved Might will. If not, check your current STR and see if Kings or Might is better for you.

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1 Response for the "Unliving: Kings or Might?"

  1. Borgthor says:

    Remember to bring your drums of forgotten kings!